export enum CellType {
  Pipline = "Pipline",
  Site = "Site",
  Srm = "Srm"
}

export enum NotifyType {
  Message = "Message",
  State = "State",
  Command = "Command",
  Error = "Error",
  FieldUpdated = "FieldUpdated",
}

export enum CommandType {
  Load = "Load",
  Unload = "Unload",
  Start = "Start",
  Stop = "Stop",
}

export enum FieldType {
  Bool = "Bool",
  // Byte = "Byte",
  Int16 = "Int16",
  UInt16 = "UInt16",
  Int32 = "Int32",
  UInt32 = "UInt32",
  Long = "Long",
  ULong = "ULong",
  Float = "Float",
  Double = "Double",
  String = "String",
}